- Tailoring
- The cooldown and location requirements have been removed from creating Moonshroud, Spellweave and Ebonweave. If any of these abilities are on cooldown when the patch is applied, players must wait for the cooldowns to expire naturally before they are permanently removed.
I have a spellweave tailor. As such I can get 2 peices of Spellweave per set of mats. The same applies to the other tailor specialies. The reason that spellweave has historically been high (on my server at least) is the lack of specialists combined with a 4 day cooldown.
Last night, I made 20 spellweave, and put most of them up on the ah, at around the cost of mats for a non-specialist. (Being a specialist I still am doubling my money). As a part of an unusual day (not WOW related) I went home at lunch, and quickly checked the AH. All sold. I need to make more. Oh well, for a while at least I will make a nice profit on this line.
If you really would like to make gold, do your reading. Patch times are opportunities, that come only so often. If the patch notes suggest an opportunity, especially if it isnt on the front page of the big sites time and time again, put your gold where your skills are.
No comments:
Post a Comment
Due to the blog mostly being inactive and the only comments recently being anonymous spam; I have restricted comments to "Registered Users"; hat includes anything google recognises as an account (google, openId, wordpress etc). I am still (mostly) active on foo-eve.blogspot.com
Blogger comments supports basic html. You can make a link 'clicky' by <a href="http://yoursite/yourpage">yoursite/yourpage</a>
Disagreements are welcome - especially on speculative posts. I love a great disagreement.
I have a comment moderation policy (see the pages at the top)