I'm not so sure; either with the root of the problem or his proposed solution.
Markets work brilliantly when you can buy dirt cheap, and sell with a large profit. Markets work badly when you buy very expensive and sell at a loss.
I agree that there are campers that 1c undercut. Some of these campers are bots.
The real problem is this:
- It costs you 15g to make a glyph.
- You are willing to sell that glyph for 20g
- The market is willing to pay 300g
- The market buys based on cheapest price
What could Blizzard do?
- MoxNix's solution : 10% additional deposit based on buyout price; refunded on sale or expiration of auction. Campers increase their stock to at least 1 full stack of glyphs and post 12 hourly auctions; recrafting as necessary, but don't cancel auctions. We still end up with undercuts, and the market doesnt get a chance to reset. This also leaves in place glyph walls - what CG has been advocating to discourage competition.
- Make every glyph vendor taught. With a flood of new scribes, it would kill the 1c camper model immediately. The number of sellers exceeds the number of buyers and the prices crash.
- Put a 'per auction' click required on the posting of auctions - Blizzard already tried that.
- Limit the number of auctions someone can post. It would certainly cause prices to rise;
- Know my costs; know my minimum margins and list auctions at my minimum price.
Of course the prices have still crashed, and you might not be better off, but at least you have some control.